Opus Sounds Directory
Drops & transitions

Pass-by whoosh

Drops & transitions · 2026-10-08

Related guide: Whoosh, Riser and Transition Sound Effects: How to Use Them in Video Editing

Claude Opus 5.5

Fast tempoEnergetic
New
Space
CC0

Prompt

A 1.2-second cinematic pass-by whoosh, 57,600 samples, 30 fps, closest approach exactly on frame 18 (0.6 s). Pink noise through two decorrelated band-passes whose centre rises from 300 Hz to 3.5 kHz into the pass and falls to 900 Hz after it; a faint airy tonal partial (~700 Hz) carries a true Doppler bend (+3 semitones approaching, -3 receding); the pan moves left to right with a 0.4 ms interaural delay at the pass; a light comb flange (notches sweeping up) adds motion; distance is modelled as a low-pass that opens to 9 kHz at the pass and closes after. Smooth fade-in from silence, ~0.4 s tail to true silence. No low end below 80 Hz.

Take angle 1 (faithful): implement the brief exactly as written.

Metrics

Integrated LUFS
-14 LUFS
True peak
-1.56 dBTP
Length
1.2s · 57,600 samples @ 48000 Hz
Target master
-14 LUFS · peak ≤ -1 dBTP
Checks
Passed

Spectrogram

Spectrogram of Pass-by whoosh, a free whoosh sound effect at 1.2s

Generated code

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Timing & cues

30 fps · seed 42

  • Frame 18: pass (closest approach)

Two decorrelated pink-noise band-passes sweep ~300 Hz → 3.5 kHz into frame 18 and fall to ~900 Hz after; a faint 700 Hz partial carries a physical Doppler bend (+3.3 / −2.7 st), with a distance low-pass opening to 9 kHz at the pass. Hard left-to-right pan with an interaural delay of 0.4 ms × sin(azimuth), a light upward comb flange, loudest 20 ms at 605 ms; silent by ~0.97 s, nothing below 80 Hz. Take 1 of 3 (faithful), picked as the clearest, most complete pass-by.

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